Sega CD
Sega
1993 - 1996
The first version of the Sega CD was designed to sit underneath the Sega Genesis, and loaded via a tray which opened and closed from the front. The second version incorporated a tray into the mix, and shrank down the console to that of an oversized portable CD player. This particular version had a spring loaded tray that opened from the top.
The console was initially designed to compete with the power of the Super Nintendo which was luring gamers away from Sega with its launch in 1991. Sega hoped that by utilizing CD's for their games that they could up the graphics and size of games, making much more enriching games for players.
By 1995 Sega announced that the system would be discontinued, and all focus moved towards the upcoming Sega Saturn. In 1996 the final games for the console were released.
Despite CD games quickly becoming the wave of the future, the games were crippled by incredibly long load times which left many gamers frustrated with the concept of the console. This was not simply limited to load screens prior to levels starting, but also mid game, which brought games to a screeching halt as it would suddenly freeze and load to keep up. The perfect example of this is the long delay between imputing and finally seeing the fatalities on screen in Mortal Kombat.
In its three year run, the Sega CD saw approximately 150 games released in the US. One of the most controversial - Night Trap - went on to become one of its biggest sellers as a result of attention being brought to the game by congress for its violent and sexual themes. Below is our presentation of every Sega CD game released in the US.
The Sega CD was definitely a sign of things to come in the world of gaming. Unfortunately, technology limitations really hindered the console from being all that it really could have been.
Join us next time when we finish up the Sega Genesis era with their add on console, the Sega 32X!
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