Heavy Metal F.A.A.K. 2 (N2 Toys)



Heavy Metal F.A.A.K. 2
N2 Toys
2000 

As a young aspiring comic book artist back in the late 80's / early 90's, the original Heavy Metal animated movie was an eye opener. This was not your typical Disney animated classic or Looney Tunes short. Not by a long shot. This was realistic looking humans, unique aliens, fantastic mat paintings, meticulously detailed structures and vehicles, all set to a rocking soundtrack and a somewhat confusing story. Still, my mind was blown.

At the time, I had no clue that the film was loosely based on a highly popular adult magazine. Nor have I since ever read an issue of this. However, as a whole, Heavy Metal has massively impacted my life and the way I look at animated films. It's not strictly a children's genre, nor does it need to be. Animation can be used to tell very deep, very mature stories.

Unfortunately, though I waited anxiously, a sequel never emerged. Fortunately, I soon discovered Ralph Bakshi and his amazing films, such as American Pop, Fire And Ice, Wizards and one of my all time favorites from him, Cool World (staring a very young and unknown Brad Pitt).

Fast forward to 2000. Heavy Metal returned to its seemingly underground roots since the cult animated film, becoming pretty obscure to the up and coming generations. However, not to be down for the count, the series tried to reach this new audience via a new channel, video games.

Heavy Metall F.A.K.K. 2 was released in August of 2000, hoping to become the next best third person shooter for the PC. It was met with a lukewarm reception, which didn't do the game any favors for follow up sequels or even a re-release (to date).

N2 Toys even tried to support the game with its limited release of toys in that same year. However, much like the game, these went relatively unnoticed. However, even today the line seems a bit unpopular. Mint on card figures can be found for as low as $5.00. Ouch.

 Julie On Planet Ship

 Tyler

I think what really hurts this line is that they're not action figures. Instead, they are mini statuettes with minimal, if not zero, articulation. Poses are going to be limited. Perhaps this could have been helped if the characters were sculpted in some form of action pose, but they're not. They simply stand straight up from head to toe. Very boring.

 Dr. E. Chiona

 Sawyer Noggin

All and all, between the game itself and these "figures", Heavy Metal F.A.K.K. 2 was not destined to become the next popular...Well, anything.

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